

The video game adaptation was part of a resurgence of popularity in Japanese horror sparked by the original book, and was released alongside a film adaptation and two manga comics one based on the book, the other on the video game.
Parasite Eve received positive reviews critics praised the graphics and gameplay, but found the overall game too linear and with little replay potential. Music for the title was composed by Yoko Shimomura who was widely acclaimed for her work to create an "inorganic" and "emotionless" soundtrack that saw two album releases. It was produced by Hironobu Sakaguchi and directed by Takashi Tokita. Parasite Eve was SquareSoft's first M-rated game, and the first major American and Japanese game development collaboration for the company. Players explore levels set in areas of New York while utilizing a pausable real-time combat system along with several role-playing game elements. The story follows New York City police officer Aya Brea over a six-day span in 1997 as she attempts to stop the Eve, a woman who plans to destroy the human race through spontaneous human combustion. The game is a sequel to the novel Parasite Eve, written by Hideaki Sena it is also the first game in the Parasite Eve video game series. The player also receives Bonus Points which can be allotted to various functions, allowing for further player-determined character growth.Parasite Eve is a 1998 action role-playing horror video game developed and published by Square. As an RPG, Parasite Eve utilizes experience-based levels with character attributes increasing along with level.

Upgrading weapons and armor is performed by "tuning up" with tools, which alters the item's attributes and effects, as well as finding more powerful weapons and armor as the game progresses. The protagonist has multiple options of attacking, defending, and escaping as well. Combat is a mixture of turn-based and real-time, with the former consisting of a Active Time Bar (ATB) that must be fill before and action can be taken, and the latter allowing the characters and enemies to move freely in the meantime. Parasite Eve uses a world map (the city of Manhattan) for movement, with a random encounter system for battles. In the North American market it was packaged with "Squaresoft on PlayStation 1998 Collector's CD Vol.1" a collection of demos of future Squaresoft games. It is the first game in the Parasite Eve series. The game is a sequel to the novel Parasite Eve, written by Hideaki Sena. Parasite Eve ( パラサイト・イヴ, Parasaito Ivu ?) is a survival horror role-playing game developed and published by Square (now Square Enix).
